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The idea of searching for amogus is curious, but the realization is disgusting to the point of unplayability. Well, sometimes there is normal false information like “I think Rainbow Crash is scared” from Fluttershy. Mostly you have to catch the amogus by sullen misspellings like Applejohn, Aunt Smith, Sweet Apple Orphanage, Cloudsdell, etc. Sometimes the developer makes you pick on to such subtleties of the canon Angel Bunny/Rabbit (in the series Fluttershy says only or name, or diminutive of rabbit), while the developer denies the canonical naming of Doctor Whooves with Ditzy Doo and punishes the player for attempting to deny it by resetting the entire runabout. Also the developer punishes the reset of the roll for ignorance of little-known heresy in the face of the cousin Cosmic Crisp. It can be argued that it is the cousin in the replica and that it is a kind of apple in general. However, it is highly probable that the developer simply made a typo when writing ‘she’? Because with the Doctor, the developer made a huge number of typos in the code. It's true that the Doctor knows he's sometimes called Time Turner. It's also true that the Doctor doesn't know he's called a Timer Turner. Overall it is the Doctor who makes the game almost impenetrable. For the truth/falsehood of the same lines he says is a fucking variable! On this round, he says that everything would be over quickly, because he has time-traveling things left - a lie and you get killed by a false Twilight. Next time he says exactly the same thing, you shock him, and he turns out to be a real pony!

That's the main problem with “endowing amogus with a caveat” - suspects say the same thing. Which makes it seem like the game just randomizes, post-facto, whether it was a pony or an amogus.

Overall the information is drug-weird and the Doctor is the peak of the plot with his “Yes, I'm the Doctor who was canonized back in S5E9” and “I've (not) been to the Horsehead Nebula”. And there could be more than one amogus. Or there may be none at all. And it's worth fucking up even one - Game Over and the whole game over again.

I'm biased and I generally don't like the concept where ponies stand in formation and you have to shoot party traitors who dare to say something wrong.

Stylization through compression... On the one hand, it does create a dark valley effect, when everything looks normal, but if you look closely, Pinky has no eye and Turpy has half a face. On the other hand, because of its professional deformation I all passage guessed, so it is a stylization or a developer's fuck up that simply does not know how to turn off compression and only seeing the main menu after the passage, where overcompressed Twilight looks at the normal Twilight, I realized sho to that is stylization.

In general, all visuals - it's compressed prepositions. Here is a complete order.


Verdict
Pity-

It's a game, unlike Melody's Afternoon Walk and Farmare. Assets at least connect into something more than just a set of assets. There's even a cool gimmick in the form of a false Twilight, which is eliminated through a mirror window.

Howdy. Had a lovely time playing this game. It was quite difficult though. I wonder if it isn’t a bit too long for a short tag? 😅 Well. I had fun. Thanks for making and sharing it. 

MTH_Root (from Tabun):

The style is consistent, although there were some weird stripes in the room. It's definitely not a hardware issue, as Twilie is rendered normally over the stripes. Completely failed to figure out how to distinguish fake ponies, other than catching them on typos like “Flutterguy” instead of “Fluttershy”. I made ten attempts, but didn't make it past the second level. The game is difficult, but interesting. Especially want to praise for the opening video and animation of the loss if you leave the room in which there was a fake pony.

I merely translated the comment from Tabun's user.

Niko_de_Andjelo (streamer from Tabun):

Quite an interesting variation on the theme of passing the corridor with anomalies. Although in some places it's not obvious what follows from the character's lines, but in general there were a lot of speeches, new ones were regularly encountered, so it was interesting to play, although it took me a lot of time to complete the full playthrough....

The character moving feet forward - is it a bug or a feature?

Completed the whole game. About 1 hour and 30 minutes.

I merely translated the comment from Tabun's user.

ReplicaReplica is really original idea, I especially like that you have to know the series to understand the fake. I'd like more complex questions though, still the game is supposed to be played by people who know mlp well, for example: Pinkie saying she never had clones, or Rarity saying her first love was
Trenderhoof. But in summary the game turned out to be original, atmospheric and has an interesting story. Way, and the player movement is done in a very funny way. I liked it. Thank you!